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Understanding misunderstandings


I'm reviewing this short article called "Communicability evaluation" (content also available as HTML here).  It focuses on communication through artifacts, but I think many of the ideas could be applied to regular old communication (which increasingly uses text artifacts anyway).

The text discusses the following tags: (1) Where is it? (2) What now? (2) What’s this? (3) Oops! (4) Where am I? (5) I can’t do it this way. (6) Why doesn't it?  (7) What happened? (8) Looks fine to me. (9) I give up. (10) I can do otherwise. (11) Thanks but no thanks. -- and, (12) Help!

The sheer quantity of these tags indicates that "misunderstandings" are diverse and likely very prevalant - otherwise we probably wouldn't have so many words - and so many different ways to talk about them.

There are several references included in the short article, the most central being The semiotic engineering of human-computer interaction.  The ideas seem useful for learning design (whether or not computer mediated).

Task Discussion